The Great Reshuffle After The International 10: Week 1

A week has passed since the conclusion of perhaps the most unpredictable TI in Dota 2 history. We see esports giants make an early exit with the likes of OG and EG. We have also witnessed the sequel of Dota 2’s cinderella story when Team Spirit won it all from the lower bracket. After all of TI’s chaos ensues, we fans are only waiting for the inevitable roster reshuffles that will happen across the world. And with all of the upsets we have seen in the tournament, I am sure that we are going to be treated to the spiciest roster reshuffles yet. Many people have placed their bets and prediction on Reddit regarding the future of competitive Dota 2 will look like. Some have logical predictions backed up by the most credible sources, while others may have formed their own fairytale or fan fiction. So, after 3 hours of scrolling through countless posts and comments on Reddit, I will be compiling and summarizing some of the most probable predictions in this article. But before we do that, let’s see some of the roster changes that have occurred for the time being.

What we know so far

Even though it has only been a week since TI ended, many players and orgs have already begun to initiate their own set of moves. South America had a pretty lackluster performance at The International, and so they were naturally the first region to start their roster shuffles. Right after TI ended, Thunder Predator immediately disbanded its whole roster consisting of Mnz, Leostyle-, Frank, MoOz, and Mjz. Thunder Predator did have quite the unfortunate run at TI, virtually losing all of their games, going 0-16, and being the first the exit the tournament. Despite being org-less, the players are still planning to stick together for the next season of DPC, and are still currently looking for an organization to sponsor them.

Two days later, on 18 October, NoPing Esports, which finished 4th in the South American qualifier, also released their roster but was soon picked up by the empty Thunder Predator. Thus, the new Thunder Predator roster consists of:

  1. Crhistian “Angel” Savina
  2. Gonzalo “Darkmago” Herrera
  3. Oscar David “Oscar” Chavez
  4. Farith “Matthew” Puente
  5. Jose Leonardo “Pandaboo” Padilla Hernandez

SG Esports finished last beside Thunder Predator and also bid farewell to their entire player lineup on 21st October. As of now, Costabile, 4dr, Tavo, Thiolicor, and KJ are completely org-less, and we should see some updates on their plans for the near future.

Moving on to China, PSG LGD once again fell short in claiming the Aegis even after their attempt to comeback their 0-2 deficit against Team Spirit. Needless to say, the many Chinese fans were incredibly upset with PSG LGD’s runner-up result in TI and soon fired a barrage of criticism towards the players. Zhang “xiao8” Ning, the coach of the roster, even faced allegations of betting and purposely throwing the Grand Finals match due to the questionable decisions he made during the draft. Although these claims are unconfirmed (and most likely false), it just goes to show the measure of disappointment of the fans rooting for PSG LGD. Despite all these negative comments the roster received, they announced their unanimous commitment to stick together for the next DPC on Weibo, a Chinese social media platform.

Xiao8 and the PSG LGD roster | Source: Gamebrott

As for Asia, TNC initiated the region’s roster shuffle when they released their entire roster on 17th October. The news was definitely a surprise for many fans as their performance last DPC was not that bad, finishing 2nd in the TI qualifiers and top 8 in WePlay AniMajor. Nevertheless, Tims immediately joined Boom Esports while the TNC’s captain, Boomy, found a spot at Polaris Esports, a new Philippines-based esports org. Gabbi, Armel, and Bok haven’t made any of their own moves and are still currently LFT.

Ng Kee “ChYuan” Chyuan and Yang “Deth” Wu Heng also recently departed from Fnatic, the second SEA team in TI besides T1, due to their contract expiration. It is undoubtedly weird to not see both of them getting an extension since they haven’t stayed for very long in the team. Despite joining in Q2 of 2021, the team still managed to qualify for TI, outperforming old dogs like TNC. Even though it is sad to see the lost potential of the new SEA powerhouse, the team and players undoubtedly have only set a better plan for Fnatic in the future.

Quincy Crew was one of the favorites coming into TI, especially for many NA fans. Unfortunately, they did not manage to reach their expectations, only finishing 9-12th place. Quincy Crew’s manager, Jack Chen, quickly hinted at a roster change after the conclusion of the tournament. A few days later, Lelis, the team’s offlaner, officially announced his departure from the roster on Twitter


On the EU landscape, Alliance’s expected underperformance in TI possibly prompted the org to modify its roster. On 21st October, Alliance announced the departure of their midlaner, Limmp, and support, fng, on its blog. At the end of the week, the legend Gustav “s4” Magnusson himself also parted ways with Alliance. We haven’t had any additional news if s4 will retire or will take his talents elsewhere. 

The former 2-time TI winner OG, also had quite an early exit at TI, possibly signaling the end of an era. Sebastian “Ceb” Debs also hints at retirement, saying that TI10 is going to be his last tournament. Although no official statements have been released, Misha, OG’s coach has stepped in as Ceb’s former role as team captain, further suggesting Ceb’s departure from the competitive scene.

Future Roster Shuffle predictions

Before discussing or predicting roster shuffles, let’s briefly filter out the teams that will most likely not make any changes. The first and probably the most obvious one is the winners of TI, Team Spirit. I don’t think I have to explain why a winning team would not want to change their player lineup; if it ain’t broke, don’t fix itPSG LGD, as we have seen previously, has also followed this route and stuck together as a roster.

The second runner-up, Team Secret, is will also not likely to make any changes. This point is imperative to clarify since many have speculated some player swaps between Secret, EG, OG, and even Nigma. TI10 was the first major breakthrough of Team Secret in The International, and they were able to achieve this goal by not making any roster changes since 2019. Therefore, I highly doubt that Team Secret will modify its roster for the upcoming DPC season. One prevalent theory that always pops up when Secret fails to win in TI is the rejoining of Arteezy, consequently trading MATUMBAMAN to EG. This trade will probably never happen since it is more of a downgrade than it is of an upgrade for the Secret roster.


People have split opinions regarding the future of T1. Some suggest that they will not stay together, while others think that they are already a perfect match. Judging from their latest interviews and tweets, I don’t think that the team will split up for the next DPC season. Their current roster is only assembled in early 2021, and with enough time and effort, T1 could truly be one of the top contenders in TI. If they were to split up, SEA’s potential to build their new powerhouse would be incredibly wasted.

Virtus.pro is another team that will possibly stay with the same lineup due to their amazing run at TI, managing to place 5th. Lastly, fan-favorite Team Tundra, who almost kicked OG out of the TI qualifiers, is highly likely to stay together for the next DPC seasons. The team is relatively new, forming only in early January, but already has promising prospects as the new “OG” in Dota. Now that we have clarified the teams that will stay out of the roster shuffle, we can now make some predictions about the team lineup changes that will occur throughout the Dota competitive scene.

Let’s start with one of the big guns who had quite the upsetting results at TI: Evil Genius. NA’s Dota 2 powerhouse, EG, had an unusually early exit at the tournament. For many, EG was always considered a top 3 team in the entire world, and they rarely or hardly ever finished below 6th place in a tournament. This TI, however, only finished 9-12th beside their NA brethren Quincy Crew. With this incredibly disappointing performance, fans quickly speculated of a roster modification in EG. PPD, a former captain of EG, predicted EG’s future lineup on Twitter.


If the lineup prediction above were true, Abed and iceiceice will presumably return to SEA Dota, while CCNC and Lelis (who parted ways with Quincy Crew) will join EG to fill the void. However, these rumors were quickly dismissed by Cr1t- on his 19th October Twitch stream. “I mean, it just makes no sense. Abed is literally like the best midlaner in the world. There’s no doubt in my mind about that. There is no way we would part ways with him.” Cr1t- commented on Abed.

EG’s coach, Kanishka “BuLba” Sosale, was also under fire for his stale and uncreative drafts throughout TI. For instance, Abed was mostly constrained to only playing the “spirit” heroes, even though his hero pool is much more versatile. Arteezy was never given access to his patented farming heroes and is forced to play more aggressive carries with the likes of Razor. Many EG fans have wanted BuLba out of EG for quite some time and let Fly do the drafting; TI10 could just be the straw that broke the camel’s back. If BuLba were to leave EG, PPD or Aui_2000 could be both suitable substitutes in the coaching position.

Kanishka “BuLba” Sosale | Source: Liquipedia

Another organization with a major upset in TI is OG. We have previously established the possibility of Ceb retiring from pro play (maybe going back to coaching), and this prediction has been somewhat confirmed by Misha taking over the captain role. Topson and N0tail have also hinted at retirement options some time before TI10, but they have yet to make follow-up statements after the tournament. If Topson were to exit OG, Sumail can have the option to go back to the mid position, which he has been playing in his recent Twitch streams.

One far-fetched but still possible theory that has been crafted is the reuniting of Fly and N0tail. After all, Gorgc, who had previously had connections with OG, mentioned that the roster shuffle will be “spicy”. Furthermore, both EG and OG have massively underperformed at TI, putting them on the same boat. If these two players were to reunite, the Naru-tail and Sasu-fly storyline that the fans have created will ultimately be complete. However, as much as I want this to happen, it is more likely to be a fairytale than reality. The closest thing we can get to this theory is some form of player swaps between the two orgs, maybe Abed and iceiceice going to OG, for instance.

“The Handshake”

The slightly more plausible theory is that some SEA free agents will step into either EG or OG. Gabbi, Mikoto, and Armel are all org-less players who have explored options to play in EU or NA teams after TI10. Kpii and InYourDream can also fit into this category of players.

Let’s see how these SEA free agents can fit in OG. Gabbi can take the carry role in OG as Sumail switches to mid. If Sumail were to stay in position 1, then Armel, Mikoto or InYourDream can take the position 2 role. Kpii can fill the void that Ceb left behind.

In fact, the same arsenal of players can also be a part of Team Nigma, who recently merged with Galaxy Racer to form Nigma Galaxy. InYourDream, who is currently in Team Nigma Galaxy SEA, can possibly join the EU section of the organization while the rest of the roster moves to the rebuilding GeekFam. This is somewhat likely to happen since Valve does have a rule that only allows one roster per organization to compete in TI. Therefore, I highly doubt that Nigma Galaxy SEA will work out in the long term.

All these available org-less SEA players do have the potential to join EU or NA teams, but it is also likely that they will stay in their region and form a new team or join a pre-existing SEA team. If you recall, Fnatic has parted ways with their midlaner ChYuan and offlaner Deth. So, as you may expect, Armel/Mikoto and Kpii fit both of their roles in the team. If iceiceice were to return to SEA, he could also possibly return to Fnatic, his previous team before EG, as its offlaner as well.

A common prediction surrounding OG’s shuffle is the entry of Aliwi “w33” Omar. Around April 2021, w33 was surprisingly moved to the inactive roster of Nigma Galaxy and is substituted by younger Russian talent. Igor “iLTW” Filatov.

Many speculated that w33 will soon leave Nigma for good and join another EU organization, the most obvious candidate being OG if Topson were to retire. Hopefully, the transfer would not be similar to when OG picked up Pajkatt to fill Ana’s role in hard carry after TI8. Pajkatt ultimately only stayed in OG for 38 days and left due to chemistry issues. W33 could also take his talents to Alliance, which recently parted ways with Limmp. W33 would undoubtedly be a massive upgrade for Alliance since he is a far more superior and experienced midlaner compared to Limmp.

Another popular prediction is Nine and 33 going to OG. Indeed, they have a great potential to fit the OG’s team structure. Nine always has a similar playstyle to Topson, so the team would not have any problems adjusting. 33 also spent a short time and had some experience in OG as a stand-in during ESL One Los Angeles 2020. However, both Nine and 33 are currently part of Team Tundra, which I believe will not break up for the next DPC. But if this were all to happen, OG might have the necessary caliber to step up as real contenders in the next year. Both of them could possibly also go to Alliance with the recent exit of s4.

Team Tundra’s offlaner, 33 | Source: Liquipedia

A recent rumor stated that Yapzor will be moving to NA, while Cr1t- wishes to join an EU team. However, the rumor is not very solid, and both of these players seem incredibly invested in their respective teams at this point. Secret’s had massive success in TI partly due to the high-level support plays from Yapzor. Cr1t-, despite being Danish, is considered by most fans to already be an NA player and probably 2nd or 3rd best player in EG.

Nintendo Switch Online Expansion Pack, Halo Infinite Specs Requirements

The new Expansion Pack will introduce nostalgic Nintendo 64 and Sega Genesis titles to Nintendo Switch users. There will be a total of 14 Sega Genesis games, all of which are listed below:

  • Castlevania: Bloodlines
  • Contra: Hard Corps
  • Dr. Robotik’s Mean Bean Machine
  • Ecco the Dolphin
  • Golden Axe
  • Gunstar Heroes
  • MUSHA
  • Phantasy Star 4: The End of the Millenium
  • Ristar
  • Shining Force
  • Shinobi 3
  • Sonic the Hedgehog 2
  • Streets of Rage 2
  • Strider

On the other hand, we should expect the following 9 Nintendo 64 titles during the Expansion launch:

  • Super Mario 64
  • Mario Kart 64
  • Star Fox 64
  • Yoshi’s Story
  • The Legend of Zelda: Ocarina of Time
  • WinBack: Covert Operations
  • Mario Tennis
  • Dr. Mario 64
  • Sin and Punishment

Fortunately, the list of N64 titles does not end here. Nintendo has promised to release 7 more games sometime after the launch. Some of the games include MarioGolfBanjo-Kazooie, and F-Zero X, just to name a few. Lastly, the new expansion pack will also grant access to the upcoming Animal Crossing: New Horizons DLC called Happy Home Paradise.

Those perks are pretty neat, to say the least. But how much will the Nintendo Switch Online membership cost? Well, the expansion pack, which is only available in a 12-month package, costs $49.99 for single users and $79.99 for the Annual Family Membership.

What are the minimum required specs to run Halo Infinite?

Source: Steam

One of the most awaited releases in 2021 is undoubtedly Halo Infinite. For the first time in the history of the franchise, the game will incorporate an open-world system that allows for endless freedom and creativity when exploring the Halo world. The game will be released around December on old and next-gen Xbox consoles. Players with the Xbox Game Pass will also be able to get access to Halo Infinite from day one of the release.

PC fans can also enjoy the new Halo experience as the game will also be released on Windows. Of course, unlike our console brethren, PC gamers will have to double-check their PC specs to see if it will support or run the game smoothly. After all, Halo Infinite will, without a doubt, be a heavy and graphically demanding game.

Here are the minimum specs you will require to run Halo Infinite:

  • OS: Windows 10 RS3 x64
  • Processor: AMD FX-8370 or Intel i5-4440
  • Memory: 8 GB RAM
  • Graphics: AMD RX 570 or Nvidia GTX 1050 Ti
  • DirectX: Version 12
  • Storage: 50 GB available space

Here are the recommended specs to run the game smoothly:

  • OS: Windows 10 19H2 x64
  • Processor: AMD Ryzen 7 3700X or Intel i7-9700k
  • Memory: 16 GB RAM
  • Graphics: Radeon RX 5700 XT or Nvidia RTX 2070
  • DirectX: Version 12
  • Storage: 50 GB available space

As a side note, Halo Infinite can only run in a 64-bit processor and OS. If your PC does not qualify the minimum specs, consider upgrading it before purchasing or playing the game unless you want to experience nasty crashing, 10 FPS, overheating and overclocking shenanigans.

Thunder Predator Disbands Its Entire Dota 2 Roster Shorty after TI10

The conclusion of The International 10 marks a new era in the Dota 2 competitive esports scene. With that, we should also see some major roster shuffles in the upcoming weeks. However, Thunder Predator shook the whole community with the swift announcement of its roster disband just after the event came to a close. Fortunately enough, the players (Mnz, Leostyle-, Frank, MoOz and Mjz) plans to stick together for the time being. “By mutual agreement, our players will remain together as a team, but not with us” the South American esports organization wrote on Twitter. “Without a doubt, their talents and efforts will continue to be rewarded. We wish them the best in their professional future.

Many speculate that the team’s unsatisfying 18th place finish in TI was the catalyst behind the loss of Thunder Predator’s support. Whether or not this is true is up for debate, but it is needless to say that their TI results left fans incredibly disappointed. Thunder Predator looked exceptionally solid throughout DPC, beating the likes of VP and PSG.LGD on several occasions. However, their TI journey was short-lived, placing last and only managing to rack up $100 000 USD out of the $40 million USD prize pool. For that, Joel Mori “MoOz” Ozambela also made an apology on Twitter.

Avid fans of the ex-Thunder Predator roster do have one encouraging piece of news to look upon as MoOz and the rest of the squad still wish to continue to compete in Dota 2. MoOz also addressed the team’s plans for the near future, announcing that they are currently looking for any organization that is willing to accept them in open arms.

With a new sponsor, we can only hope that they could come back to the Dota 2 scene better, stronger, and live up to their initial expectations.

MPL Indonesia Season 8 Playoffs set to Start

Following the conclusion of the group stage on August 13 – October 3, MPL Indonesia Season 8 will now enter its playoff phase, during which six of Indonesia’s highest-ranked Mobile Legends: Bang Bang squads will compete for a total prize pool of US$300,000 and two direct entries to the M3 World Championship.

Six playoff teams have been determined after the conclusion of 56 head-to-head matches involving all teams during the group stage phase. RRQ Hoshi and ONIC Esports will enter the playoffs contention with an upper-bracket advantage based on their group stage finishes of first and second, respectively.

EVOS Legends, Alter Ego, Aura Fire, and Bigetron Alpha will start their journey from the lower bracket before facing the upper bracket teams later on. Geek Fam ID and Rebellion Genflix have been eliminated after finishing seventh and eighth, respectively, in the group stage.

MPL ID Season 8 new formats, venues

Together with the announcement of the playoff, Moonton has revealed a new playoff structure, which includes a new best-of-five (BO5) format for all matches except the grand final, which will be increased to a best-of-seven configuration.

Moonton has also announced that the playoffs will take place in Bali, marking the first time in the MPL ID’s history that the tournament will be hosted outside of Java island. However, the event was restricted to the public owing to safety concerns about the ongoing COVID-19 outbreak in Indonesia.

Six teams will kick off the action in Bali, where they will battle it out from October 21-24 for their share of the tournament’s US$300,000 prize pool and direct entries to the US$800,000 M3 World Championship, scheduled to take place in December.

MPL ID Season 8 first-round matchups

(Photo courtesy of MPL ID)

Alter Ego and Bigetron Alpha will open up the action, with AURA Fire then taking on the M2 champions EVOS Legends.

The first and second-round matchups can be found below:

Thursday, October 21
12.45 WIB – Alter Ego vs. Bigetron Alpha | BO5
17.30 WIB – EVOS Legends vs. AURA Fire | BO5

Friday, October 22
12.45 WIB – RRQ Hoshi vs. AE/Bigetron | BO5
17.30 WIB – ONIC Esports vs. EVOS/AURA | BO5

Photo cover courtesy of MPL ID

Genetics and Gaming: are Gamers Born or Made?

One of the things that I used to love about gaming is its accessibility. You can play video games no matter who you are, tall or short, thin or fat, ugly or good-looking; video games are for everyone. Unfortunately, this notion is often misleadingly extended to the esports or the professional scene.

Many gamers, including myself, have always believed that, with enough practice, grinding, and grit, all of us have the potential to become a pro. This belief, whether it is true or not, is perfectly understandable due to gaming’s accessibility when compared to other sports. If you aren’t born tall, you will probably never be a professional basketball player. If you are naturally thin, the chances of you becoming a weightlifter is incredibly slim (pun intended). On the other hand, most of us are inclined to believe that pro gamers don’t have any of these genetic prerequisites that separate them from the normal population. However, what if I tell you that this notion is not true? What if I tell you that being a pro is in our genes?

In this article, we will be exploring the evidence that supports each side of the argument and investigating the genetic traits that make up an esports professional. We will also be taking into account the perspectives of pro players themselves. As a side note and a minor spoiler, there is currently not much scientific data or research about the correlation between genetics and gaming. So yes, some speculation might be needed, and a full-fledged answer to our question might not be feasible to produce. Nevertheless, let’s see if gamers are born or made.

What the Pros are saying

To answer our question about the correlation between genetics and gaming, why not ask the individuals who are already been there. Here is what current VALORANT pro, Steel, has to say about the topic.

Although the video is over 5 years old and is from his CS:GO days, I think that Steel’s points still stand. He believes that gaming is in the genes. “Being good at CS is genetics,” Steel said. “Any player who can be pro today needs to be Global Elite (CS:GO’s highest rank) in one year after they pick up CS even if is their first FPS.” If you have 3000 hours on CS and never got Global, you will most likely never be a pro, according to Steel. Of course, his comment received both positive and negative responses. Fortnite pro, NRG Zayt, agrees with Steel, as seen from his tweet below.

Calc from BBG also seems to have the same opinion.

Many of the comments who challenged Steel’s perspective usually goes along with the belief that you can do anything you set your mind to”. Indeed, this is what we are constantly thought in school by our teachers or parents. However, Steel argues that this idea is rather naive and is only suited for encouraging us to explore the different career options we might have in life. In reality, some people are innately better or worse at certain activities than others.

On the other side of the coin, ShahZaM, IGL of Sentinel’s VALORANT roster and winner of VCT 2021: Stage 2 Masters in Reykjavík, had an opposing opinion in this matter. ShahZaM said that he and most of his pro teammates actually believed that being a pro is a learned skill. “Everyone of us in the CS:GO pro teams said it is not genetics, while everyone that worked in the (esports) industry said it’s genetics,” ShahZaM mentioned in one of his stream clips.

Shahzeb “ShahZaM” Khan | Source: Dot Esports

He argues that nobody is predisposed to being good at certain activities, contrary to what Steel mentioned. Instead, ShahZ believes that some people simply learn certain things faster, which is what most people refer to as talent or genetics. A player can be a pro in 2 years while others might take 4 or more years, but there is no gap in skill ceiling or skill level that is purely determined by genetics.

But what about reaction time? Well, ShahZaM thinks that the reaction time argument is overrated. “The spread in reaction time is never significant enough to make a change in the game,” he said. “I promise you.” In contrast, game sense or practicing to become aware and anticipate specific situations is far more impactful in affecting the speed at which we react. Of course, all of these are trained and not predetermined by talent.

Furthermore, ShahZaM also emphasized the importance of being critical to improve our gameplay. Some players may have 10 000 hours of experience in a game and never reach pro-level just because they never play to improve. If we can’t be productive of the time we put into games and mindlessly play for fun, then we will hardly ever get better. Unfortunately, a lot of gamers fall into this traphole and consequently blame their genes for not being to carry them to the pro scene.

Reaction time

Powerlifters or boxers need big muscles. Sprinters like Usain Bolt have fast-twitch muscle fibers. Basketball players are somewhat generally tall and above 6 ft. But what do gamers need? Intelligence, motor skills, quick decision-making, hand-eye coordination, and reaction time (in particular) are some of the traits that will affect your in-game skill.

To test out your reaction time, you can visit humanbenchmark.com. On the website, you can also see the statistics of reaction times from all the data that the site has collected. The average or median reaction time, according to humanbenchmark.com, is around 273ms. We can presume that professional FPS players are more likely to have reaction times of 200ms. The basic logic behind the assumption adds up: if you have a slow reaction time, you will simply never be able to out aim a pro in CS or VALORANT, and they will always have a slight edge.

Reaction time statistics | Source: humanbenchmark.com

Indeed, there is some evidence that shows that you can improve reaction time by constantly practicing. Many different factors, such as sleep quality, also affect reaction time. But practicing can only go so far.

For instance, age is highly correlated to reaction time, which is why most FPS players are incredibly young. Most old players simply retire because the young guys out-aim them significantly. Sure, there are some outliers like the boomer himself, Hiko, from the 100 Thieves VALORANT roster. But you get the point. Note that all these old pros have the all mechanical and knowledge prowess of the game and used to have fast reaction times in their primes. However, just because their reaction time is getting slightly worse, their careers soon fall out. What about normal people like us? Well if you are currently having 290ms reaction time, you will most likely never be a pro FPS player. You can train every day to get 250ms, but you’ll probably lose out on time at this point.

Hiko is still able to compete in VALORANT at the highest level despite being 31 years old | Source: Dot Esports

However, the argument of reaction time is often flawed as it we cannot measure how impactful the 50ms difference of reaction time plays out in a game. As we have previously seen, ShahZaM thinks that reaction time rarely makes a difference. But again, it is not easy to quantify, prove, or disprove all of these hypotheses.

Pro Siblings

Yawar “YawaR” Hassan and Syed Sumail “SumaiL” Hassan are siblings who are both Dota 2 pros | Source: VP Esports

A prevalent argument to “prove” the effects of genetics in gaming is the prevalence of professional player siblings in esports. Indeed, there is a fair share of pro siblings that may be can attune to the fact some families simply have innate gaming genes. In DotA 2, we have SumaiL and YawaR. In CS:GO, we have Freakazoid and Cooper. We also got ScreaM and Nivera, who recently reunited in Team Liquid’s VALORANT roster. These are just some famous examples of siblings who were able to thrive in the esports scene. In truth, however, the list is incredibly long. Therefore, there must be some genetics that runs in the bloodline of these pros that causes their whole family to be good at gaming.

Does Practice make Perfect?

Source: imgflip

Obviously, when we constantly train, we will eventually get better. Some may even argue that we can practice up to the point where we exceed or be up to par with talented individuals. However, this is not always the case. As Steel previously puts it: skill = practice + talent. Yes, you can practice for 10 hours a day, but talented players can perhaps have the same or better results with 2 hours. If you force the same talented individual to practice 10 hours a day, they will undoubtedly surpass the normal person.

But again, this means that there is still some hope for untalented individuals to shine or perhaps go pro. However, they need to carefully select their games and suspend the mindset that “you can be anything” or “hardwork beats talent” mentality. If you aren’t good at something, realize it sooner and find another game that might be more suited for you.

On the other side of the coin, there is also the assumption that everyone has the same skill ceiling. Therefore, given enough time, you can be a pro. At some point in a pro player’s career, they will reach their peak (also referred to as skill ceiling) and not be able to improve anymore. Some players reach their skill ceiling in 2 years, while it may 5 years for others due to the difference in natural talent. As a result, the 3 years headstart would not really matter in the end since both individuals end up being a pro.

The other skills required to be pro

It’s safe to say that going pro is not all about being cracked or mastering the game mechanics. If you can’t work with other people, you will never make it to pro play. Comms and teamwork can be more beneficial skills to have at the pro level than you might think. Sure, you need the master the fundamental mechanics, but fostering your team is also equally important. After all, most esports out there are team-based games. Most orgs will pick up team players than cocky individuals. These communication skills might be somewhat genetic since they are tied to our personalities, but they can still be trained or learned regardless.

Accessibility and Early Exposure to Gaming

Source: Freepik

It goes without saying that a majority of the pros out there were able to reach their peak because they start playing at an early age. If you have ever watched an interview that asks pros how they get started with gaming, most of them have the same cliche answer: parents have a computer lying around in the house and maybe have an older sibling that introduces them to games. Simply put, being able to learn the basic mechanics and the grand logic behind all games from a very young age will, without a doubt, help you mold into a skilled gamer in the future.

We can prove this point by observing the unfortunate lack of PC-esports pros in the SEA region. If you didn’t know, most of the countries in SEA are not classified as first-world and a majority of the children do not have access to PCs. Instead of conveniently playing games in their homes, they have to scramble their way to the nearest internet cafe and use their lunch money to play games. Even so, they only have access to mediocre quality PCs, keyboards, and mouse. Don’t even get me started with the internet stability that Pinoys refer to as peso net or cheap internet. And no, I am not making this up because I experience all of this first-hand.

Some ghetto internet cafe in Indonesia | Source: kaskus

To recap, most SEA players need to run to an internet cafe to play and have underperforming PCs, setups, and internet. With all of this information, do you really think that there is any viable competitive opportunity to arise in local communities? Do you think that young talents in this environment can be nurtured to be the best in the world? Maybe, but it is highly unlikely. Therefore, having easy or constant access to gaming at a very young age is key to planting the seeds of greatness as an esports pro and is outside of what we define as being part of genetics.

Environment and Culture

Source: Pexels

Tying closely to the previous point, the environment in which are brought up can also affect the development of our gaming mindset (not necessarily skill). Take the example of the pro siblings. We previously discounted our reason for the prevalence of pro siblings in esports as genetics. However, it could also be argued that having brothers or sisters who love playing games can form a competitive environment that fosters the growth of skill. If your siblings continuously trash you at CS, you’ll probably start to watch tips and tricks on YouTube and train your aim in the hopes of getting revenge. This back-and-forth sibling rivalry is perhaps what causes players like SumaiL and YawaR to be an expert in their craft instead of merely concluding that Dota 2 runs in their family’s genes.

Culture also plays a part in affecting our environment and growth as a gamer. Each major culture in the world has its own unique view when it comes to gaming and esports. Most European parents might have less of a problem when their child says that they will play games for a living. In contrast, children discussing their dream of becoming an esports professional might not have the same amount of luck when confronting the stricter perspective of Asian parents and culture. And no, I am not being stereotypical. Take a look at the different approaches Denmark takes towards gaming in contrast to China. While Denmark is constructing esports schools to cultivate their young potential talents, China is limiting children under 18 to play only three hours a week.

Denmark’s prime minister visiting Astralis shows the willingness of the country to accept and participate in esports | Source: Red Bull

I, myself, have experienced a fair share of conventional Asian views towards gaming. I was constantly told that gaming is bad for the brain, that it is addicting, has no future, and whatnot. As a result, I never strive to seek a career as a pro player and became an esports writer. Close enough, I guess.

Conclusion

So, is it genetics? Well, for now, no one couldn’t say for sure. There are several pieces of evidence and aspects in our genes that may play a part in our gaming skills. After all, each of us is born unique, making it very likely that some of us are just inherently better at gaming. Faster reaction time, hand-eye coordination, and decision-making are all key genetically ingrained skills to have as a pro.

However, it is not easy to determine the genetics will make a difference when competing at the highest level. Are milliseconds of faster reaction time going to be the game-changer in a match? Furthermore, many other elements affect our journey and outcome as a player, such as our environment, accessibility to gaming hardware, and mindset. Even if we are born with all the traits of being a skilled gamer, we will never be a pro if we are not brought up to be a pro.

Until there is a scientific breakthrough in this matter, whether or not you think that some people are built differently for gaming is up to you to decide. I personally think that genetics will always play some part in everything we do in life. However, it is always in our power to cultivate, train, and use our talents for the better.

Featured Image: Freepik

EVOS Esports Goes to F&B with Makbar, the First-ever Food Merchant from the Esports Industry

EVOS Esports just very recently launched Makbar, the esports industry’s one and only premier food merchant, available exclusively on the Grab platform. Makbar will present ten variations of affordable special food menus from EVOS, which can be enjoyed by millions of Grab application users around Jakarta, Indonesia.

Through the opening of this food merchant, EVOS is looking to continuously establish and maintain a close relationship with its target audience. For the organization, this initiative can provide them the necessary momentum to achieve their goal.

“As the leading food delivery service in Indonesia, we are very enthusiastic about welcoming Makbar, the F&B brand from EVOS Sports, on our platform. GrabFood always strives to innovate and become the primary choice of foodies, especially in the Indonesian gaming community. We are highly supportive of Makbar, wishing them all the success to be the leading F&B brand in gaming,” said Hadi Surya Koe, Head of Marketing, GrabFood, Grab Indonesia.

The launch of a food merchant at Grab is one of EVOS Esports’ latest initiatives to connect with fans during the pandemic. Unsurprisingly, therefore, this food merchant business idea was initiated by the CEO of EVOS Esports, Ivan Yeo. He thinks that it is imperative to fill in the void of the long-lost community interaction, which is achieved by providing convenience in purchasing food.

One of the signature menus in Makbar | Source: GrabFood

“At EVOS, fans are always our number one priority. Fans are a core part of our organization, and we constantly try to maintain a close relationship with them. Through Makbar, We hope to send happiness to every one of our fans out there, and we see Grab as having an excellent platform to make this happen.”

In addition to this initiative, Grab is also committed to conducting marketing activities with EVOS, utilizing the talents of EVOS to promote the Grab application with hyperlocal initiatives.

EVOS Esports is currently one of the leading esports teams in Asia that holds various international championship titles ranging from Mobile Legends, Free Fire, and League of Legends: Wild Rift. EVOS Esports has a combined following of more than 100 million fans spread through social media and more than 500 million monthly viewers.

Furthermore, as a way to contribute to fans, EVOS has also donated 100 Makbar food packages to people in need. “We always want to contribute, no matter the form. We are highly aware that there are multitudes of communities, fans or not fans, who are in dire need of help during this pandemic. EVOS will always look for opportunities or ways to help the community through the different initiatives we will execute,” said Hartman Harris, Chief Business Officer of EVOS Esports.

10 Most Terrifying (Best) Horror Games for This Spooky October

Halloween is just right around the corner, so why not live up to its tradition and experience some scare with some horror games. Throughout its three-decade-long history, the horror genre in gaming has continuously pushed the boundaries in delivering fear to its players. Some of the well-known titles today, like Amnesia or Resident, became famous for vastly contributing and redefining the genre. From the pixelated era to the reality-simulating VR, let us take a look at the most terrifying and best horror games to date.

 

Amnesia: The Dark Descent

Source: PC Gamer

The Amnesia series is a certified classic in the horror game community. Its first iteration, The Dark Descent is especially considered one of the most terrifying horror series of all time despite being over 10 years old and graphics being overly outdated. Hell, even PewDiePie practically built his Youtube career on his frightening yet hilarious Amnesia gameplay.

What defines the scariness of Amnesia is its game mechanics. The creatures you face, called gatherers, can one-shot you while you are left defenseless with no weapons. The only escape turning off your lantern and going into the darkness, where gatherers can’t detect your presence. However, this comes at a mental price and your character can descend into madness if you spend too much time in the dark. Amnesia has perfected its design to trigger all the fear stimuli in our brains and will undoubtedly give you an amazing (or terrifying) gaming experience. If you looking to get into the hardcore horror genre, Amnesia: The Dark Descent is the first game you should consider playing.

 

Outlast

Source: Microsoft

Outlast is another famous franchise in the horror genre and is considered to be the refined version of Amnesia. Set in an asylum, you are left weaponless with only a night vision camera to navigate your surroundings and escape the gruesome half-human, half-monster entities that are trying to hunt you down. Like Amnesia, the gameplay of Outlast is relatively simple. However, what sets apart these franchises from normal horror games is the unnerving mental challenge that will be a test of your courage. The dark atmosphere, deprived vision of the camera, claustrophobic settings build a truly horrifying experience that is not suitable for timid players. It took me quite some time to watch Outlast gameplays on Youtube, let alone playing it solo.

Unfortunately, I would not really recommend getting its sequel. Although Outlast 2 is still better than a majority of horror games out there, the gameplay is considered by many to be inferior to its predecessor. However, if you are into the lore of the franchise, the story of Outlast 2 is still incredibly interesting. The Outlast franchise, without a doubt, is stronger than caffeine when it comes to preventing sleep, so I highly suggest playing these games before pulling an all-nighter.

 

Alien: Isolation

Source: Nexus.gg

Alien Isolation is definitely a unique horror game since it strays away from the usual spooky ghost cliche and instead incorporates aliens… obviously. But if you think that Aliens are not that scary, well you are truly mistaken. A hide-and-seek survival game against a 5-meter xenomorph is the essence of Alien Isolation. Unlike the two previous games, you do have the option to equip guns. However, these weapons are close to useless in most situations; they are not very effective in dealing damage and can be quite cumbersome to obtain. So at the end of the day, you will have to resort to the old stealth mode while hoping that the aliens won’t pop out and jumpscare you from behind. But this strategy also has its downsides, namely that the alien has an annoying “hidden GPS” and will find you despite all your attempts in hiding from it.

Another aspect that makes this horror game unique is that you will also be combating against humans, which can be both a pro and a con. On one hand, dealing with scavengers of different factions provides a dynamic gaming experience. On the other hand, it also strips away some of the horrid, terror, and immersiveness on the alien side of the gameplay.

Whether you like or dislike certain designs of Alien: Isolation, it is still undoubtedly one-of-a-kind in the horror game genre and considered as one of the most terrifying as well.

 

Dead Space

Source: Nerd Much

A similar game to Alien Isolation, and considered to be its predecessor as well, is Dead Space. Dead space is a sci-fi horror game that brilliantly uses sound and atmospheric design to build terror. Thus, although the game does not have scary ghosts and is surrounded by modern technology, Dead Space is able to recreate the feeling of walking around a demon-infested house. The monsters in this game, or necromorphs, aren’t that terrifying compared to the other grotesque entities that you see in most horror games. However, the light from your flashlight and sound in the atmosphere builds an unsettling amount of tension as you wander through the corridors of the Sprawl space station. And when those necromorphs pop out of a vent, best believe that you will jump out of your chair.

Unfortunately, Dead Space 2 and 3 have slightly strayed away from its horror or brutal gameplay and, instead, shifted towards the action side. Therefore, I highly recommend picking up the original Dead Space if you want to be spooked, despite the game already being more than a decade old.

 

Silent Hill 2

Source: Den of Geek

Before the four franchises above dominated the gaming community, the Silent Hill series was one of the pioneers in the horror genre. The second iteration, in particular, was a fan favorite and is also unsurprisingly scary. Silent Hill 2 was so iconic in the horror genre that even the newest installation of Resident Evil included lores from this game.

Even though it was released in 2001, it received a well-deserved remaster for Xbox 360 and PS3 in 2012, so the younger generation can experience the same terror that this game brings. We have to admit that Silent Hill 2 doesn’t have the best graphics by today’s standards. However, the game does not stop from being able to create an unsettling, eerie, and disturbing atmosphere, which most modern horror games today even fail to replicate. Many players attributed the heavy fog as a cheap tactic to create the iconic Silent Hill feeling. But you have to admit the fog does a pretty good damn job at inducing uncertainty on what is lying around your corner waiting to spook you.

It has been rumored that Silent Hill will be released on PS5, so this is the perfect time to revisit some of its histories. Just a warning before you jump into Silent Hill, tons of players have mentioned that the game has the tendency to get into your head.

 

The Evil Within 2

Source: VentureBeat

If you aren’t into cheap jump scares like me, then this game is perfect for you. The Evil Within series has always focused more on the story side tries to build its scariness through psychological horror. Some players may find the game too boring as a result of this niche design, but I truly respect the developers for going into this route.

The atmosphere in The Evil Within is nothing short of amazing, or eerie in this case. Virtually all the characters and enemies have well-written plots that will undoubtedly keep you hooked. The boss fights and monsters can be rather violent, grotesque, frightening, and all the things you expect from a scary horror game. Oh, did I mention the game is open world? Unlike most horror games out there, The Evil Within’s open-world design introduces a lot of new high-adrenaline action sequences with the monsters lurking in the streets and houses. Players can truly freely experience the danger of the Union realm by exploring the neighborhood and completing side quests.

Simply put, the Evil Within franchise is, without a doubt, one of the best survival, psychological horror series in gaming that you wouldn’t want to miss. As a side note, however, many avid followers of the series have also emphasized that the second iteration, The Evil Within 2, is far more superior than the first. The original is by no means a bad game, but it does have a lot of flaws. The Evil Within 2 has fixed most of these flaws and provides more polished gunplay, survival, and horror elements. So, consider picking up the second game even if you haven’t played the original.

 

P.T.

Source: Forbes

Brought by the same game designer as Silent Hill, P.T. is a criminally underrated game that could’ve honestly been part of the Silent Hill series. If you are wondering, P.T. stands for Playable Teaser, which also means that it is not a fully fleshed-out game and is more a demo of some sort. The lifetime of the game itself has gone through several stages of controversy. There was initially some dispute between Hideo Kojima (the game designer of P.T.) and Konami, prompting him to create his own game dev company called Kojima Productions. Furthermore, shortly after its release, P.T. was ultimately taken down from the Playstation Store, which is eerily suiting to the game’s name.

Enough about the game’s drama, let’s talk about its incredibly disturbing gameplay. If there is one word to describe P.T, it would be disorienting. All you do throughout the game is wander around a single house trying to solve puzzles that try to the endless time loop that confines your reality. As you through each spiral through the loop, you’ll observe unsettling altercations in your surroundings that questions your imagination and plays into your mind’s sense of fear. Adding to that, you’ll have to watch out for the entity named Lisa as she menacingly haunts you from behind.

Stephen King, the author of The Shining and IT, once mentioned that the worst level of fear is terror: “when you come home and notice everything you own had been taken away and replaced by an exact substitute. It’s when the lights go out and you feel something behind you, you hear it, you feel its breath against your ear, but when you turn around, there’s nothing there…” P.T. is, without a doubt, the true embodiment of this quote.

Five Nights at Freddy’s

Source: GameSkinny

The FNAF franchise needs no introduction. Since its release, it quickly took over the gaming world by storm and climbed to the top of Steam charts, Play Store, and App store. Many have also claimed FNAF to be the best and scariest horror game to ever be made. While I certainly think that this might be a slight overstatement, I do agree that the FNAF series cleverly and uniquely induce a boatload of fear in its players. Think about it, most of the games in this list either uses the normal first-person or third-person POV to navigate the game surroundings. These mechanics, however, are often clunky and deprives the scariness and immersiveness of the game.

FNAF, on the other hand, does not incorporate any of these normal mechanics and instead puts you in the position of a security guard watching the CCTV. As a result, you are forced to maintain your focus, preventing the animatronics from slipping inside the premise. This rather simple yet stress-inducing gameplay added with horrifying art and sound design effectively places the players in the guard’s shoes and fully immerse into FNAF’s reality. Furthermore, there are no cheap weapons or guns available to fight against animatronics; you are quite literally alone and helpless in this game. If you want to experience a startling nightmare in a video game, FNAF will most definitely not disappoint you.

 

Fatal Frame

Source: Rock Paper Shotgun

Fatal Frame perhaps has the best interpretation of Japanese Horror in a video game. If you have ever watched The Ring, well you can probably relate to this franchise. But for all you who are more exposed to western horror, Fatal Frame can be the gateway into understanding the perception of the supernatural in the Japanese culture.

A mechanic that truly makes the Fatal Frame unique and terrifying is the Camera Obscura. Let me explain why this is so. Our innate human instinct is to always escape from danger, which is why we always turn away or jump from our seats when a ghost suddenly pops out on our screen. In Fatal Frame, however, the only you can exorcise the spirits is by taking a picture of it. Yes, the single “weapon” in the game requires you to stare at the grotesque spirits for it to be effective.

If you want to explore or experience some J-horror, the Fatal Frame series will bring you through an incredible rollercoaster of horror and terror. The second iteration of the franchise, in particular, is highly popular, with a refined level and the character design

 

Resident Evil 7: Biohazard

Source: VentureBeat

A horror game list would never be complete without mentioning the Resident Evil franchise, perhaps the most popular series in the horror genre. The newest iteration of the franchise, Biohazard, was particularly terrifying up to the point where the developers think that it might be too scary for the average player. The monsters in Biohazard are mutated humans, which makes them eerily believable and real. But like in the normal Resident Evil fashion, you will still face quite a few deranged creatures like witches and hyper-evolved fungus.

However, what truly defines Biohazard as a staple in the horror genre is its compatibility with VR. I don’t think I have to explain why horror VRs are amazing. Being able to put yourself into a horror game opens a whole new world of terror that would never be achieved just by playing in front of a monitor or TV. Biohazard in VR is, without a doubt, is the best horror experience you buy in all of gaming to date.

Featured Image: Freepik

10 Best Offline Android Games in 2021

In the era of multiplayer online games, the popularity of offline games has unfortunately taken a massive downturn in the past few years. It also doesn’t help that the current COVID-19 pandemic has forced people to stay home, granting us access to WiFi 24/7. In turn, most of us, myself included, start to take offline games for granted and deleted them off our phones. But of course, when blackouts or internet outage strikes, we have all wished that we can spend our time in the dark playing offline games. For this reason, I think it is always wise to store at least one or two offline games on our smartphones. After all, there are a lot of high-quality and addicting offline games in the Google Play Store that are up to par with the most popular online franchises out there. In this article, I will give you 10 of those games, from a variety of genres, that you should download and try out.

Minecraft

Source: Google Play

This game needs no introduction. But if by any chance you don’t have any idea of what Minecraft is, it is essentially an open-world LEGO game. You can build whatever you want, mine, go for an adventure, and just about everything else.

Minecraft is undoubtedly one of the best, if not the best, sandbox adventure games on PC, console, and mobile. Since we are talking about Android games, Minecraft has had over 100 million downloads in Play Store since its release in October 2017. It should also be noted there are two versions of the game: a free-to-play and a paid version for $7.49 USD. One the free version, you will only get a limited time on each world you create (around 90 minutes). The paid version, on the other hand, is essentially the original Minecraft. Of course, you will not be able to have the same set of controls and shortcuts as in the PC version. However, this limitation shouldn’t really matter if you are not into parkours or duels in Minecraft. After all, most players, especially in the mobile version, focus more on the building and creative side of the game.

Once you get the ball rolling in a Minecraft building project, you could play the game for hours and days non-stop without getting bored. THAT is why I think the game is beloved by so many mobile gamers and deserves a spot at one of the best offline games of all time.

GRID Autosport

Source: Codemasters

A finely constructed racing game can be an incredible form of offline entertainment that will have no trouble consume all your time. Asphalt is one of the most famous franchises in the racing genre and still is today. However, the game has unfortunately drifted away from its single-player exclusivity and more into online multiplayer, especially with Asphalt 9 not having offline support. As a result, Grid Autosport will be the one that is highlighted in this list.

Unlike most offline racing games on Android, Grid Autosport has superb realistic graphics and high-quality gameplay. The game provides a wide array of car collections, tracks, and game modes, so you don’t have to worry about being bored. You can also modify your controls and choose the driving style that suits you best. Despite its moderately large $12 USD price tag and a 3.9GB size, you’ll be able to fully enjoy the game without any further in-app purchases or updates, unlike EA’s franchises (if you know what I mean).

Crossy Road

Source: Crossy Road

The realm of offline mobile games is no stranger when it comes to the endless-run genre. The genre is practically built for offline gaming. It’s addicting, easy to learn, difficult to master, and it can burn lots and lots of time because there is no limit to the games. Subway Surfers, the successor of Temple Run, is perhaps one of the most well-known games in the genre. It has over 1 billion downloads in Play Store and is still quite popular in 2021, receiving constant updates from the developers. However, Crossy Road is also definitely a contender to the throne.

Crossy Roads is just what it exactly sounds like: you help your character (a chicken at first) to cross the road and avoid traffic. Oh, and don’t stand still for too long, or a seagull will eat you alive.

Crossy Road, even by today’s standards, has incredible aesthetically pleasing visuals due to its relatively simple design. The game mechanics are also easy to understand and incredibly smooth. It is also arguably the most “offline” out of all the games in the genre. Subway Surfers integrates leaderboards on Facebook so you can compare your high scores with your friends. There is also a pay-to-win option since you can purchase utilities and upgrade your power-ups, which also forces some form of online payment (if you don’t have the necessary in-game currency). Sure, you can play Subway Surfers fully offline, but the experience will differ greatly if you have an internet connection. The same notion applies to most endless-run games out there except for Crossy Road. There are no such things as leaderboards or power-ups in this game. Even though there is an option to purchase characters, they hardly have any effect on the gameplay. In short, you wouldn’t notice any changes if you play Crossy Road with or without the internet, which is why it is an amazing offline endless-run game.

Alto’s Odyssey

Source: Google Play

Alto’s Odyssey is one of the hottest endless-run and offline games in the Play Store. Since its release in mid-2020, the game has amassed over 10 million downloads. Like all endless-run games, the controls are fairly easy to learn. The game’s objective is also similar to its predecessor, Alto’s Adventure. You simply skate down a hill, avoiding obstacles, performing combos, and complete the 180 available goals. Both games also have aesthetic graphics, even better than that of Crossy Road. In my opinion, Alto’s Odyssey’s biggest selling point is the serene scenery in the background. Yes, the game is perfectly capable of creating a zen and relaxing atmosphere as you watch the beautiful desert landscape shift from day to night. With or without an internet connection, Alto’s Odyssey is the perfect game for you to chill and wind down the stresses that you experienced throughout your day.

Stardew Valley

Source: Gamebrott

RPG is one of the most popular genres in gaming, even in mobile gaming. Of course, there are tons of RPG games in Play Store, but there are definitely a few that are considered the cream of the crop. One of such games is Stardew Valley. Stardew Valley, in simple terms, is a farming and life simulator. Despite this rather uncomplicated description, the game provides fascinating story depth and can take years to fully complete. You can be whoever you want and do whatever you wish for in the immersive world of Stardew Valley, whether it’s farming, mining, fighting, fishing, exploring, you name it. There is no finish line to this game, and boring is not in Stardew Valley’s dictionary.

Despite the niche genre of life simulation RPGs, the PC version of Stardew Valley has even gathered an extensively loyal fanbase that helps sustain the longevity of the 5-year-old game. You can download the Stardew Valley in Play Store for a measly $4.99 USD and play this never-ending game forever, with or without internet. That’s a valuable buy if you ask me.

Eternium

Source: Google Play

For all of you folks who come from a background of classic action RPGs, Eternium is the perfect offline game for you. The design of Eternium draws a lot of parallels to the old-school games in the genre, giving a mix of new yet nostalgic gaming experience. There is a wide selection of classes and terrains which you can explore in the world of Eternium. The number of available quests, which grants players gems used for upgrading their inventory and companions, is also virtually unlimited. Although there is a small pay-to-win element present in the game due to the gem system, free-to-play players of Eternium have explicitly mentioned that this is not a major issue. Again, if you like classic RPGs, you should consider picking up this offline game for free in Play Store.

Baldur’s Gate

Source: Google Play

Another Classic RPG that will suit offline gaming is Baldur’s Gate. Although its popularity is not at the level of Eternium (which has over 10 million downloads), it is claimed by many CRPG fans to be the best mobile RPG in Android. Baldur’s Gate also uses a better engine than Eternium, namely the upgraded version of the Infinity Gaming Engine. As another plus, there is virtually no pay-to-win system in Baldur’s Gate; you simply pay the $9.99 USD price tag and enjoy the game to the fullest extent. I would still recommend trying out Eternium as your entry-level offline RPG, but consider upgrading to Baldur’s Gate if you want a better gaming experience.

Fallout Shelter

Source: Google Play

This game has won dozens of awards and is still regarded as one of the best simulation / RPG-esque games in all of the Play Store. Fallout Shelter provides players with an uncomplicated, yet unending objective: you build and design your base to accommodate as many dwellers as possible. However, to accomplish this goal, you must keep your dwellers alive, provide them with sufficient food and water, while also collecting items in the wasteland to strengthen the defense of your base.

If you think that this is another boring AFK game, you are truly mistaken. You will need to constantly check out the state of your shelter to keep the resources in check and be wary of any emergencies. But again, since this is an offline game, you will have no trouble opening up the app. Fallout Shelter is an incredibly addicting simulation game that will keep you in the grind and entertained for months on end, even without an internet connection.

Plague Inc

Source: Gamereactor

Ah yes, nothing like creating a plague in the midst of a pandemic. Plague Inc is a strategical simulation game with the sole objective of wiping out the entire human race with diseases. The game is free and provides the option of a $0.99 USD upgrade to remove ads and get several additional perks. However, even if you can’t spend a dollar purchasing the upgrade, you can consume tons of hours on Plague Inc trying to find the most optimal strategy since there are always new methods of completing each simulation.

If you don’t enjoy the darker side of the game’s objective, you will at least learn a thing or two about infections, mutations, how diseases are transmitted, pandemics and whatnot. From my experience playing Plague Inc, I noticed that diseases always have a hard time reaching New Zealand. Guess what, New Zealand is currently one of the countries with the lowest COVID cases and deaths to date. If you like strategy games, Plague Inc is easily one of the best ones out there and will undoubtedly fill out your offline time.

Dead Cells

Source: Google Play

The roguelike genre, although relatively niche in the mobile gaming community, is highly suited for offline gaming. If you aren’t familiar with Roguelike games, they are usually characterized by their procedurally generated levels, which means that the map layout is always new and different. Thus, the skill ceiling of these types of games is astonishingly high, and there is always fresh content to experience.

Dead Cells is arguably the cream of the crop in the Roguelike mobile platform. The graphics are amazing and utilize the high refresh rates of the brand-new smartphones. Of course, if you are a “wooden phone” user like me, there are settings that can help the game accommodate our device. Whether or not you are a fan of Roguelike, I truly recommend downloading Dead Cells for just $8.99 USD in Play Store. You can play it anywhere at any time to constantly improve your skill. If you want to go full-on tryhard, Dead Cells also supports external controllers that will aid you to hit the precise button and movements controls.

Featured Image: Pexels

5 Big Esports Organizations that are diving into the world of NFT

NFTs, or non-fungible tokens, are currently all the hype everywhere from pop culture, economics, esports, you name it. However, if by any chance you don’t know what NFTs are, I would recommend catching up by reading this article from The Verge. In short, NFTs are essentially a modern form of bartering or art collection. Instead of old paintings, examples of NFTs can be an in-game item, video clips, digital artwork, or even a domain name. Furthermore, what makes NFTs unique is that they use the same blockchain technology that runs the whole cryptocurrency system.

Assuming that you already have a basic understanding of NFTs, let’s take a look at which esports organizations are jumping into the NFT hype train. As a side note, since there are currently A LOT of organizations who are creating their own personalized NFTs, we will only be selecting the biggest names in esports randomly.

G2 Esports

Source: Bondly

G2 is undoubtedly one of the largest brands in the whole esports realm. More specifically, G2 is ranked 5th most popular esports organization by ESCharts. Last June, G2 partnered up with Bondly to create their own NFT that will provide an exclusive experience for fans around the world. Carlos Rodriguez, CEO of the G2 organization, mentioned that he has been on the lookout for NFTs for a very long time and will use this opportunity to engage with the community. G2 also realizes the environmental impact of blockchain mining and hence uses a different proof of stake mechanism that is far more energy-efficient than regular blockchain technology. If you are interested in G2 Esports’ NFT, you can read more about it here.

Fnatic

Source: Fnatic

Fnatic, another esports giant from Europe has also recently dived into the world of NFTs with their multimillion deal with Crypto.com. The partnership contract is reported to last over 5 years and cost over $15 million USD. Crypto.com might have chosen the best orgs to collaborate in esports since Fnatic has one of the most diverse fanbases spread over Europe and Asia. Fnatic will also be offering financial and crypto education for fans who are looking to purchase its NFT. Like G2, Fnatic can use this opportunity to share the org’s moments with its fanbase. As for Crypto.com, the deal with Fnatic will be another hallmark in its impressive sponsorship portfolio, which already contains Paris Saint-Germain and Ultimate Fighting Championship to name a few.

Virtus.pro

Source: Esports Insider

Venturing slightly east into the CIS region, Virtus.pro has partnered up with Lympo to release their own line of NFTs. However, VP’s NFTs will solely be comprised of collectible cards, unlike the two previous esports orgs that will be releasing NFTs in various forms. The NFTs, or cards, in this case, will display players from the VP roster. VP’s CEO, Sergey Glamazda, mentioned that the idea behind their NFT is the hobby of collecting baseball player cards. Indeed, many authentic rare player cards today can cost up to millions of dollars. He hopes to replicate this century-old tradition in the modern digital world.

EVOS Esports

Source: Esports Insider

The NFT hype has only reached Asia very recently, with names such as RRQ, Bigetron, and Onic coming into the crypto game. However, EVOS Esports was the first esports organization to release an NFT in this region. Early in September, EVOS announced their partnership with Uninterested Unicorns, an NFT project created by a Singaporean blockchain company called NEX10 LABS. With the help of UU, EVOS will create its own personalized NFT through the Mythical Unicorn collection.

NRG Esports

Source: Guild of Guardians

In the North American region, NRG esports is one of the first organizations that stepped into NFTs. Similar to VP, NRG also takes yet another unique approach towards the blockchain system by producing NFT collectibles on a game called Guild of Guardians. GoG, a mobile game RPG set to release in 2022, utilizes NFTs as their in-game currency system. The partnership between NRG and GoG will also introduce a special championship fighter character in GoG that is purchasable in October on the GoG website.

Featured Image: Freepik

You Can Play Nintendo 64 and SEGA Genesis Games on Nintendo Switch Online

Nintendo announces a new “expansion pack” that allows users to play Nintendo 64 and SEGA Genesis games on Nintendo Switch Online. Keep in mind, those games are not available in the standard package of Nintendo Switch Online. You have to pay extra to gain access to the N64 and Genesis games.

There will be 9 Nintendo 64 games and 14 SEGA Genesis games when the expansion launches in October. Obviously, Nintendo will add more games in the future, including Banjo Kazooie, Pokémon Snap, and The Legend of Zelda: Majora’s Mask. It’s worth noting that the games available in the expansion will support online multiplayer.

Here are the current Nintendo 64 and SEGA Genesis games that you can play on Nintendo Switch Online.

Nintendo 64

  • Super Mario 64
  • Mario Kart 64
  • Star Fox 64
  • Yoshi’s Story
  • The Legend of Zelda: Ocarina of Time
  • Mario Tennis
  • Dr. Mario 64
  • Sin and Punishment
  • WinBack

Sega Genesis

  • Castlevania: Bloodlines
  • Contra: Hard Corps
  • Dr Robotnik’s Mean Bean Machine
  • Ecco the Dolphin
  • Golden Axe
  • Gunstar Heroes
  • Musha
  • Phantasy Star IV
  • Ristar
  • Shining Force
  • Shinobi III
  • Sonic the Hedgehog 2
  • Streets of Rage 2
  • Strider

In case you didn’t know, Nintendo Switch Online is a subscription that allows you to play games online on the console. Not only that, it allows you to play classic NES and SNES games on the modern platform.

New Nintendo 64 and SEGA Genesis Controllers

Related to the previous news, Nintendo also announces that they are selling new Nintendo 64 and SEGA Genesis wireless controllers for Nintendo Switch Online members. Both will be priced at US$49.99 each.

However, there is a unique version of the SEGA Genesis wireless controller that’s only available in Japan. The controller will have six buttons for the users in Japan, instead of the 3 buttons version available in the rest of the world.