GetCraft Strengthen Its Position as Southeast Asia’s Creative Hub

Recently, SOSV Chinaccelerator global VC officially announced the seed funding with an undisclosed amount to GetCraft marketing platform. According to SOSV representatives, GetCraft is the only investment portfolio from Indonesia in this batch.

Chinaccelerator’s  Partner & Managing Director, Oscar Ramos said that his team saw the potential of local creative economy growing in Indonesia and began to strengthen its position in the Southeast Asian market. “GetCraft was founded in Indonesia but has a strong position as a creative space in the region,” Ramos said.

With additional funding from SOSV Chinaccelerator in December 2020, GetCraft has now recorded four funding rounds. Previously, this Jakarta-based platform has received investment from Convergence Ventures and 500 Startups.

GetCraft was founded in 2014 by Patrick Searle and Anthony Reza. Based on company data, it has posted revenue of more than $8 million in 2020 and has organized creative and marketing products by more than 1,500 brands and agencies.

In 2018, GetCraft launched a marketplace platform that connects creative business people with marketers in marketing activities. This marketplace allows marketers to estimate costs and potential audiences based on their chosen content creator or sponsored content partner. This capability makes it easier for marketers to plan their content marketing campaigns.

Expansion and strenghtening position in Southeast Asia

In separate interview with DailySocial, GetCraft avoids to reveal its plans and strategies in Indonesia as it is focusing on closing a new funding round.

However, GetCraft has the opportunity to expand its business scale. Especially during the Covid-19 pandemic where marketers began to shift marketing campaigns along with changes in consumer behavior. Currently, GetCraft is available in Indonesia, the Philippines, Kuala Lumpur and Singapore. The pandemic could have create opportunities for expansion into other markets.

Based on data from the Focus Economy Outlook 2020, the creative economy contributed IDR 1,100 trillion to Indonesia’s Gross Domestic Product (GDP) throughout 2020. This is strong evidence that this sector can survive during the pandemic.

In addition, the need for digital marketing content, influencers, and native ads is quite high. This is highlighted by the increasing number of active internet and social media users in Indonesia. We Are Social’s data as of January 2021 recorded that mobile and internet users in Indonesia has reached 345.3 million and 202.6 million, respectively.

Meanwhile, the number of active social media users reached 170 million. Some of the social media most accessed by the Indonesian people include YouTube (93.8%), WhatsApp (87.7%), Instagram (86.6%), Facebook (85.5%), and Twitter (63. 6%).

In terms of competition, GetCraft already has a strong position in the regional market as mentioned by Ramos. For the Indonesian market alone, GetCraft seems to be superior to similar platforms whose numbers may not be as many and the services offered are limited to certain categories.

Meanwhile, GetCraft enters through a wider scope of creative marketing content services, not only writing, but also videos, animations, and illustrations. Outside the marketplace, GetCraft has even entered the community segment through its paid services Crafters and MarketingCraft.

Crafters is a premium service that provides a variety of content to improve creator’s skills, such as pitching tips, creating entertainment content, and business monetization. The difference with MarketingCraft, this content is intended to sharpen the skills of marketers.


Original article is in Indonesian, translated by Kristin Siagian

GetCraft Memperkuat Posisi Sebagai “Creative Hub” Asia Tenggara

Beberapa waktu lalu, VC global SOSV Chinaccelerator mengumumkan secara resmi pendanaan tahap awal dengan nominal yang dirahasiakan kepada platform marketing GetCraft. Menurut perwakilan SOSV, GetCraft menjadi satu-satunya portofolio investasi asal Indonesia pada angkatan ini.

Kepada DailySocial, Partner & Managing Director Chinaccelerator Oscar Ramos mengatakan, pihaknya melihat potensi ekonomi kreatif lokal semakin berkembang di Indonesia dan mulai memperkuat posisinya di pasar Asia Tenggara. “GetCraft didirikan di Indonesia tetapi telah memiliki posisi kuat sebagai creative space di kawasan ini,” ungkap Ramos.

Dengan tambahan pendanaan dari SOSV Chinaccelerator pada Desember 2020, GetCraft kini tercatat telah memperoleh empat kali putaran pendanaan. Sebelumnya, platform yang bermarkas di Jakarta ini telah menerima investasi dari Convergence Ventures dan 500 Startups.

GetCraft didirikan pada 2014 oleh Patrick Searle dan Anthony Reza. Berdasarkan data perusahaan, pihaknya telah membukukan pendapatan sebesar lebih dari $8 juta di 2020 dan telah mengorganisir produk kreatif dan pemasaran oleh lebih dari 1.500 brand dan agensi.

Pada 2018, GetCraft meluncurkan platform marketplace yang menghubungkan para pelaku bisnis kreatif dengan marketer dalam kegiatan pemasaran. Marketplace ini memungkinkan marketer untuk dapat mengestimasi biaya dan potensi audiens berdasarkan kreator konten atau mitra konten bersponsor yang mereka pilih. Kapabilitas tersebut mempermudah marketer untuk merencanakan kampanye pemasaran kontennya.

Ekspansi dan memperkuat posisi di Asia Tenggara

Dihubungi DailySocial secara terpisah, pihak GetCraft masih enggan mengungkap rencana dan strategi GetCraft di Indonesia karena tengah fokus menutup putaran pendanaan baru.

Namun, GetCraft memiliki peluang untuk memperluas skala bisnisnya. Terlebih di masa pandemi Covid-19 di mana marketer mulai mengalihkan kampanye pemasaran seiring dengan perubahan perilaku konsumen. Saat ini, GetCraft beroperasi di Indonesia, Filipina, Kuala Lumpur, dan Singapura. Pandemi bisa saja membuka pintu untuk ekspansi ke pasar lain.

Berdasarkan data Focus Economy Outlook 2020, ekonomi kreatif berkontribusi sebesar Rp1.100 triliun terhadap Produk Domestik Bruto (PDB) Indonesia di sepanjang 2020. Ini menjadi bukti kuat sektor ini dapat bertahan di masa pandemi.

Di samping itu, kebutuhan konten digital marketing, influencer, hingga native ads juga masih cukup tinggi. Hal ini turut diperkuat dengan semakin bertambahnya jumlah pengguna internet dan media sosial aktif di Indonesia. Data We Are Social per Januari 2021 mencatat pengguna mobile dan internet di Indonesia masing-masing mencapai 345,3 juta dan 202,6 juta.

Sementara, jumlah pengguna media sosial aktif mencapai sebesar 170 juta. Sejumlah media sosial yang paling banyak diakses oleh masyarakat Indonesia antara lain, Youtube (93,8%), WhatsApp (87,7%), Instagram (86,6%), Facebok (85,5%), dan Twitter (63,6%).

Dari sisi persaingan, GetCraft sudah memiliki posisi kuat di pasar regional sebagaimana disebutkan Ramos. Untuk pasar Indonesia saja, GetCraft tampaknya masih lebih unggul dibandingkan platform sejenis yang jumlahnya mungkin tidak bayak dan jasa yang ditawarkan terbatas pada kategori tertentu.

Sementara, GetCraft masuk lewat sekop jasa konten pemasaran kreatif yang lebih luas, tak hanya penulisan, tetapi juga video, animasi, hingga ilustrasi. Di luar marketplace, GetCraft bahkan masuk ke segmen komunitas melalui layanan berbayar Crafters dan MarketingCraft.

Crafters merupakan layanan premium yang menyediakan beragam konten untuk mengasah kemampuan kreator, seperti tips melakukan pitching, membuat konten hiburan, dan monetisasi bisnis. Bedanya dengan MarketingCraft, konten ini ditujukan untuk mempertajam kemampuan para marketer.